Game Design and Simulation Designer-Artist (AAS)
Associate Of Applied Science (AAS)
LSC-Kingwood
Apply for an upcoming Start Date
Game Design and Simulation Designer-Artist (AAS) is an Associate Of Applied Science (AAS) program offered by Lone Star College in Kingwood, TX. The program takes 60 credit hours to complete, with a total tuition of $6,660.
Program Overview
- Game artists and designers will learn the mechanics behind the stories, characters, artwork, and gameplay needed for great game design.
- Program Highlights
- Artists and designers will utilize industry standard software to create the props, characters, and environments essential to actualize the original game idea.
- Credentials and Careers
- Students will learn the technology and what it takes to work in the Game Industry from real life professionals willing to mentor students as they go through the program. They will finish with an Art Portfolio that shows their best work.
- Graduates of the AAS program qualify for Entry Level Concept Artist, 3D Modeling, 3D Animation and Level Design positions at Game Development Studios all over the world.
- Transferability
- General education courses (Core) are designed for easy transfer to Texas public institutions and applicable to requirements at private and out-of -state institutions.
- Technical coursework may be transferrable to other institutions.
- Please consult with a program advisor for more information about transferability.
Program Schedule
- Prerequisite: Completion of Game Design & Simulation Designer (Artist), Level 2 Certificate (39 Credit Hours)
- This award requires 60 credit hours in total; the course list below is the 21 credit hours specific to it.
- Lone Star College reports 1776 contact hours for this award.
- Where the course list shows "Choose N credit hours", those courses are the options for one elective slot, not additional requirements.
Program Learning Outcomes
- Game Design & Simulation Designer (Artist) Level 2 Certificate
- Design a simple computer game from initial concept to final design document.
- Identify the stages of project completion.
- Identify the different testing types.
- Game Design and Simulation Designer-Artist AAS (also includes certificate PLOs)
- At the conclusion of the Game Design and Development Program, the student will deliver a portfolio that demonstrates entry-level skills within their concentration.
- Evaluate and review games to ascertain quality of design, playability, interest and appeal.
- Demonstrate industry professionalism and the ability for continuous growth through membership in industry organizations, attendance at industry-related conferences and participation in professional social networking.
Cost of Attendance and Financial Aid Information
- Tuition shown is the in-district rate of $111.00 per credit hour for 60 credit hours.
- Out-of-district Texas residents pay $249.00 per credit hour ($14,940.00); international and out-of-state students pay $313.00 per credit hour ($18,780.00).
- Lab fees vary by course and liability insurance, uniforms and supplies vary by program, so Lone Star College publishes no all-in total for this award. Tuition above excludes them.
- Financial aid and payment plans are available to most students.
- Application fee: none. Lone Star College applications are free.
Program Notes
- Students who are classified as First Time in College (FTIC) will complete EDUC 1300 - Learning Framework: First Year Experience.
- Students who are not classified as First Time in College (FTIC) and have not yet demonstrated college-level readiness in reading and writing and/or math (depending on selected course), will complete EDUC 1300 - Learning Framework: First Year Experience.
Required Courses
| Subject # | Name | Credits |
|---|---|---|
| Third Semester | ||
| ARTS1316 | Drawing I | 3 |
| ARTV2345 | 3-D Modeling and Rendering II | 3 |
| Subtotal | 6 | |
| Fourth Semester | ||
| ARTV2351 | 3-D Animation II | 3 |
| Subtotal | 3 | |
| Fourth Semester / Choose 3 credit hours - Core - Mathematics [20] | ||
| MATH1314 | College Algebra | 3 |
| MATH1332 | Mathematics for Liberal Arts | 3 |
| MATH1342 | Statistics | 3 |
| Subtotal | 9 | |
| Fourth Semester | ||
| SOCI1301 | Principles of Sociology | 3 |
| GAME2309 | Video Game Art II | 3 |
| Subtotal | 6 | |
| Fourth Semester / Choose 3 credit hours - Program Capstone | ||
| GAME2332 | Project Development I | 3 |
| GAME2386 | Internship-Animation, Interactive Technology, Video Graphics and Special Effects | 3 |
| Subtotal | 6 | |
| Program Total | 30 | |