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Video Game Designers

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InvestigativeArtistic
$104,000
Median Salary
per year (national)
+6%
Job Growth
2025–2035
132,700
Jobs Today
2025
🎓
Typical Entry-Level Education
Bachelor's degree
OverviewResponsibilitiesT-A-S-KEducationIncome & EmployabilityVideoTraining ProgramsRelated Careers

Overview

Video Game Designers has a national median salary of $104,000 per year, with +6% projected job growth from 2025–2035. The Bureau of Labor Statistics lists a bachelor's degree as the typical education needed to enter this occupation.

Description

Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.

Work Values

  • Independence
  • Achievement
  • Working Conditions

Work Styles

Adaptability/FlexibilityCooperationAttention to DetailInitiativeAchievement/Effort

Responsibilities

Tasks

  • Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.
  • Devise missions, challenges, or puzzles to be encountered in game play.
  • Create core game features, including storylines, role-play mechanics, and character biographies for a new video game or game franchise.
  • Solicit, obtain, and integrate feedback from design and technical staff into original game design.
  • Conduct regular design reviews throughout the game development process.

Work Activities

  • Thinking Creatively
  • Working with Computers
  • Making Decisions and Solving Problems
  • Communicating with Supervisors, Peers, or Subordinates
  • Getting Information
  • Processing Information
  • Establishing and Maintaining Interpersonal Relationships
  • Analyzing Data or Information
  • Updating and Using Relevant Knowledge
  • Identifying Objects, Actions, and Events

Detailed Work Activities

  • Developing, designing, or creating new applications, ideas, relationships, systems, or products, including artistic contributions.
  • Using computers and computer systems (including hardware and software) to program, write software, set up functions, enter data, or process information.
  • Analyzing information and evaluating results to choose the best solution and solve problems.
  • Providing information to supervisors, co-workers, and subordinates by telephone, in written form, e-mail, or in person.
  • Observing, receiving, and otherwise obtaining information from all relevant sources.
  • Compiling, coding, categorizing, calculating, tabulating, auditing, or verifying information or data.
  • Developing constructive and cooperative working relationships with others, and maintaining them over time.
  • Identifying the underlying principles, reasons, or facts of information by breaking down information or data into separate parts.
  • Keeping up-to-date technically and applying new knowledge to your job.
  • Identifying information by categorizing, estimating, recognizing differences or similarities, and detecting changes in circumstances or events.

T-A-S-K

Technology, Abilities, Skills & Knowledge

Technology Skills

  • Development environment software
  • Data base user interface and query software
  • Object or component oriented development software
  • Graphics or photo imaging software
  • Video creation and editing software

Abilities

  • Fluency of Ideas
  • Near Vision
  • Originality
  • Written Comprehension
  • Information Ordering

Skills

  • Programming
  • Active Listening
  • Critical Thinking
  • Reading Comprehension
  • Complex Problem Solving

Knowledge

  • Design
  • Computers and Electronics
  • Communications and Media
  • Mathematics
  • Psychology

Education

Education Levels of Current Workers

The Bureau of Labor Statistics lists a bachelor's degree as the typical education needed to enter this occupation. The chart below shows the highest level of education held by people already working in this field, ages 25 and older. It includes workers who earned more education than the job requires and workers who entered the field under earlier requirements, so the largest bar is not the entry requirement. For example, if someone finished a master's degree and then started working in this field, they are counted under “Master's degree” here, but the job itself typically asks for a bachelor's degree.

1%
Less than high school diploma
6.8%
High school diploma or equivalent
11.3%
Some college, no degree
8.5%
Associate's degree
53.9%
Bachelor's degree
17.2%
Master's degree
1.3%
Doctoral or professional degree

Certificates

Certifications applicable to Video Game Designers:

Certificate nameCertifying OrganizationType
Avid Certified User: Pro Tools for Game AudioAvid Technology, Inc.D
Epic Games Game Design Professional CertificateEpic GamesD
Unity Certified User - ProgrammerUnity TechnologiesD
Unity Certified User - VR DeveloperUnity TechnologiesD
Unreal Engine: 3D FundamentalsEpic GamesD

Income & Employability

Income Percentile

The median (50th percentile) is the middle wage; 10% earn less than the low figure and 10% earn more than the high figure.

Low (10%)$53,750
Median (50%)$104,000
High (90%)$201,550

Income by Experience

How pay typically grows from entry level (0–2 yrs) to expert (8+ yrs).

Experience data not available.

Employability

There are currently 132,700 jobs in this career path (2025). That number is projected to grow to 140,800 by 2035, a +6% change.

+6% growth

Video Resources

Training Programs

12 programs at 1 school on Career School App prepare students for a career as Video Game Designers, including Video Game Design (12).

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CareerOneStop

This site incorporates information from O*NET Web Services by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). O*NET® is a registered trademark of USDOL/ETA. Used under the CC BY 4.0 license.

Certification, licence and career video information is sourced from CareerOneStop, sponsored by the U.S. Department of Labor, Employment and Training Administration (DOLETA) and the Minnesota Department of Employment and Economic Development (DEED).

Wage, employment and outlook figures are from the U.S. Bureau of Labor Statistics — Occupational Employment and Wage Statistics (OEWS) and the Employment Projections program. Figures describe the occupation, not any particular program or graduate.

Career cluster definitions are from Advance CTE.

Pay-by-experience bands are from Lightcast (as recent as July 2025).